#PlayerShotData


ShotImage = ".\..\img\shots.png"

ShotData
{
	id = 1 //ID
	rect = (0,0,32,64) //`挳`
	render = ADD //`@
}


ShotData
{
	id = 2 //ID
	rect = (32,0,64,64) //`挳`
	render = ADD //`@
}


ShotData
{
	id = 3 //ID
	rect = (64,0,96,64) //`挳`
	render = ADD //`@
}

ShotData
{
	id = 4 //ID
	rect = (64,0,96,64) //`挳`
	render = ADD //`@
}

ShotData
{
	id = 5 //ID
	rect = (96,0,128,64) //`挳`
	render = ADD //`@
}

ShotData
{
	id = 6 //ID
	rect = (128,0,192,64) //`挳`
	render = ADD //`@
}